Ruslan Garipov
2017-07-24 12:07:13 UTC
This is updated IDL file. I did not ping the patch with the header and
Makefiles because the header file is generated from the IDL one without
further modifications. The Makefiles were not changed since the initial
patch. But if this is necessary I can ping the updated patch #1 with the
header and Makefiles.
I'm sorry for bother, but I really need `WAM' being in mingw-w64 for my
current project.
Please review.
Makefiles because the header file is generated from the IDL one without
further modifications. The Makefiles were not changed since the initial
patch. But if this is necessary I can ping the updated patch #1 with the
header and Makefiles.
I'm sorry for bother, but I really need `WAM' being in mingw-w64 for my
current project.
Please review.
This is the second commit in the series that adds support of Windows
Animation Manager (WAM) into mingw-w64.
mingw-w64-headers/include/uianimation.idl | 1242
+++++++++++++++++++++++++++++
1 file changed, 1242 insertions(+)
create mode 100644 mingw-w64-headers/include/uianimation.idl
Animation Manager (WAM) into mingw-w64.
mingw-w64-headers/include/uianimation.idl | 1242
+++++++++++++++++++++++++++++
1 file changed, 1242 insertions(+)
create mode 100644 mingw-w64-headers/include/uianimation.idl