Ruslan Garipov
2017-07-25 11:27:12 UTC
This commit declares interface `ID2D1Multithread` missing in mingw-w64's
'd2d1_1.h', allowing the client code to use "stock" Direct2D factory lock
when one does an operation on a Direct3D or DXGI surface.
Signed-off-by: â¡Ruslan Garipov <***@gmail.com>
---
mingw-w64-headers/include/d2d1_1.h | 19 +++++++++++++++++++
1 file changed, 19 insertions(+)
Please review.
'd2d1_1.h', allowing the client code to use "stock" Direct2D factory lock
when one does an operation on a Direct3D or DXGI surface.
Signed-off-by: â¡Ruslan Garipov <***@gmail.com>
---
mingw-w64-headers/include/d2d1_1.h | 19 +++++++++++++++++++
1 file changed, 19 insertions(+)
Please review.